On this episode of AGP, I welcome back my friend Scott Bachmann to the show. Scott Bachmann is the writer and publisher of Scott Comics, a small press company that publishes comics, novels, illustrated books, and game supplements. Stories range from adult to all ages and from dark to silly. Pretty much anything that Scott gets it in his mind to do he does. His most well known comic is Our Super Mom about a female super hero that retires to raise her family – but finds the hero life never really ends, especially when the kids develop powers of their own. In addition to print, the comic is also runs as a webcomic that updates twice a week. Scott has published short stories in the Pen and Cape super hero anthologies The Good Fight, and The Good Fight: Villains. He also has a story coming next month out in the Red Stylo Medias comic anthology 27. 27 refers to the 27 club of rock n roll legends that died at 27 like Jim Morrison, Jimi Hendricks, and Kurt Cobain. The anthology is taking pre-orders now and will be a silver embossed hard cover book with over 200 pages of art. Scott’s latest work was released this August titled Grass is Awful. It’s an illustrated children’s book with over 60 pages of water color art by Heidi Black. It’s about a Unicorn who runs away from home because he hates his super. The conceit is that Unicorns can slash holes in the air with their horns which creates paths to other worlds. After bounding through worlds of marshmallow trees and never ending oceans he finds himself lost on earth and caught by a dog catcher. Scott’s works are in print on Amazon, digital on comiXology, Kindle, and DriveThruComics. All of his works can be found at Scottcomics.com and at OurSuperMom.com.
First of all this review will reveal as little about the plot as possible to avoid spoiling the game for those who have never played it, while talking about the game in general .
This is a game from the PS/ PSX era of gaming. The overall theme is you travel the world collect the powers of ancient dragons and vanquish the big bad. Standard stuff for an RPG game. Even though the game is old, it does have decent replay value due to the decent story and unique battle system. You play as the hero Dart, who is on his way home from looking for his father just to find his town destroyed and his sweetheart kidnapped. This forces the player to rescue her and pulls the player into a chain of events that both threatens the world, giving you the chance to be a hero and save it from forces from the ancient past.
Each of the main characters Dart, Shana, Maranda, Rose, Lavits, Albert, Hershal, Meru, and Kongol receive dragon souls throughout the game which allow them to transform into new forms (dragoons) and use magic for up to 5 rounds of combat when fully upgraded. Each character also has their own weapons and special attacks that require precise button presses to activate and power up. Which stops people from mindlessly level and skill grinding. The endgame is very challenging to most players unless you have spent the time to power up your most powerful attacks and the three characters you take into the fight. Each character is also linked to an element like fire for Dart and darkness for Rose. The elemental weakness/strengths does effect combat so, for example fighting water enemies with dart allows him to do more damage but he also takes more in return.
Overall the game has decent if somewhat blocky graphics, and a decent soundtrack. The cut-scenes are a little rough as well but again that is to be expected from a game that is from the PS/PSX era. The story is compelling if somewhat clichéd due to the age of the game. Control wise it works very well for a stationary camera angle on world screens and a few fixed angles during combat. Being stuck using Dart can be annoying but he is the best well rounded character, while each other the other characters have their own strengths and weaknesses. The good thing about that is it allows for the player to change their tactics somewhat to suit their play style. If you want to run through this game it will probably take you 30-40 hours, more if you try to find all the collectables (stardust) and manage to defeat the secret boss that is stronger than the final boss of the game.
I do recommend this game to anyone looking for an older quality game to play in their spare time, or for anyone looking for a unique game to play.
On this episode of AGP, we welcome back our friend Rodney Fyke, from our sponsor Hazzum Productions. Rodney is a professional #writer and #artist from Cincinnati, Ohio. He is currently working on his 6th issue of his all ages #comic Peanut, Puddinâ?? nâ?? Jelly which he self-publishes through Hazzum Productions. Rodney is a versatile artist whose art style ranges anywhere from graphic cartoony to detailed illustration pieces.
On this episode of AGP, we welcome back Adam Alan Wik. Adam is the founder of Galatune. Galatune is an anime-inspired card game and comic book series loaded with an awesome fusion of medieval fantasy and science-fiction themes. So please join us to learn more about Adam and the cardgame/comic Galatune. Adam will be giving us the latest update and development of Galatune.
Welcome to the AGP website.
AGP stands for Amanda Gilliam Presents.
We are a small podcast, Let's Play company based out of Cincinnati, Ohio.
AGP originally started as a monthly podcast in 2012. Since then AGP has grew into a live weekly podcast every Tuesday night at 7pm EST on Talkshoe.com, and Let's Plays 5 days a week on Youtube, and Twitch.
Founding member/owner/operator Amanda Gilliam started the company and in late 2016 Cathy Gilliam, and Tyler VanWinkle joined in with creating Let's Play.
If this was not enough, Amanda is also a manager of two comic book conventions the Gem City Comic Con, and Champion City Comic Con, where Tyler and Cathy also help out.
To learn more about AGP please follow us on Facebook at: https://www.facebook.com/amandagilliampresents/